Overwatch 2

 

Hey there, I was a Senior Designer on Overwatch 2. I was the owner of the mission Liberation, where I scripted objective and encounter logic, iterated on level and combat design, and worked closely with Artists, Writers, and other teams to bring this to fruition. Below is the trailer for our first Act of story content.

Battle of the Beats is a bespoke PvPvE mode I created in two months. Trailer below.